✦KAWAII CLASH 2PRISM UPRISING
YOU · PRISM0 / 9
ROUND 1CLASSIC · CONTROL ALL 9
STARFALL · AI0 / 9
Choose a card from your hand.
YOUR HAND

Select → empty glow places now · occupied needs Confirm stack. Tap a selected card again (or Full art) for the portrait.

A NEW CONSTELLATION AWAKENS

Kawaii
Clash 2

PRISM UPRISING

Five hundred one-of-a-kind heroines from RealRealActive1. One spell per portrait. A pocket battlefield where every face changes fate.

500 art-bound cards9 enchanted cells1 signature each
All cards unlocked · no grind · local AI
ALL 500 CARDS UNLOCKED

Your deck, your constellation.

Choose any 30 cards, up to 2 copies of each. Tap the art for full portrait; use − / + to change counts.

0 / 30
1 / 1

How to clash

Win the prism

Control all 9 squares. At the 40-round limit, the player with more occupied squares wins.

Place & cast

  1. Select a card from your four-card hand.
  2. Choose an empty glowing square in your home row (the three squares on your side). The board is always exactly 9 cells — there is no EXTRA square.
  3. Directional combat then resolves against touching enemies. ATK / DEF print as up, right, down, left.
  4. Break any DEF side to remove that card.

Signature skills

Every portrait has a unique signature. Most are continuous auras on the card itself or activate at the end of each of your turns. Skills counter one or more enemy targets or make the card itself stronger — they never grow stronger from packing more allies onto the grid or from orthogonal neighbor counts.

Move or stand

Select your board card to move into a glowing square using its movement rule, or choose Stand & clash to fight its adjacent enemies again. A newly placed card cannot move until your next round.

Comeback

If you control fewer squares than the AI, you may place onto one of your own cards, replacing it. Tap the occupied square, then press Confirm stack (miss-taps will not replace). The replaced card goes to your discard.

Battle log

    ✦